Join me as I play an XD20 one-shot Dragonlance game in celebration of 10K subscribers to this Dragonlance Saga YouTube channel. I reached out to the community and the majority chose to celebrate with this one shot game.
Intro
Welcome to another DragonLance Saga episode. Today I am playing an XD20 one-shot Dragonlance game. It is Bracha, Fierswelt the 2nd and my name is Adam. I would like to welcome my players and allow them to introduce their characters:: (list your name and character name/race/class)
I would like to take a moment and thank the members of this channel, and invite you to consider becoming a member by visiting the links in the description below. You can even pick up Dragonlance gaming materials using my affiliate link.
Setup
Lord Soth needs a piece of Takhisis Tear. ⅔ have been recovered already. The Late Lord Viranesh has the third piece. It has been a family heirloom since the Age of Might. The tear allows the user to travel to the abyss. When his son found it, he bragged about it and word eventually traveled to Lord Soth. He wants Caradok to enter the abyss and collect Kitiara’s Soul. Caradok travels to Viranesh keep and kills all but the son, daughter and a hidden maid. Caradoc takes the son. Caradoc then travels to Kentrall Graveyard to a favored mausoleum, to conduct the ritual at sunrise.
The heroes learn from Lord Viranesh’s daughter that the tale tells of the artifact being taken by the kingpriest and broken. Pieces were scattered among honorable knights of the rose, sword and crown. When united, one was to present it with the rising sun while making a sacrifice. This will open a portal to the abyss for Caradok.
The heroes will have to ride out immediately to get to the graveyard in time. They arrive as the boy is about to be killed. There are skeleton warriors guarding them and skeletons defending it. They have three rounds before caradoc kills the boy.
Episode 1
- The Blue Lady’s War has ended. The Portal to the Abyss has been sealed with Raistlin Majere, Master of Past and Present inside. Lord Ariakan has been released from the High Clerist’s Tower, and the Knights of Solamnia had hoped he would join their order. Though the Dragon Armies have been defeated, there are still mercenary bands which control various regions throughout northern Ansalon, and war has devastated nearly every reach of the continent. The Silvanesti are slowly returning to fight Lorak’s Nightmare, and the Qualinesti are returning home, battling the remnant invader bands. And the Knights of Solamnia are reclaiming their keeps and dignity in Solamnia. It is, Bracha, Holmswelth the 11th, 359 AC.
- The heroes are enjoying a massive feast in Maelgoth after a day of celebration as the anniversary of the defeat of the Dragonarmies when a female runner is delivered by a guard to the center of the festivities. She is presented as Lady Viranesh, and relays the following:
- “Gentle lords and Ladies, I bring devastating news from the east. My father who fought valiantly in the War and fell to the Blue Dragonarmy as so many of his brothers in arms, tasked his son, my brother with reclaiming his keep and bringing honor and safety to his household and lands.”
- Lord Fullgrate butts in from the head table.
- “My dear sweet girl, as you can plainly see, tonight is a night of celebration. I beg you, get to the point.”
- Gunthar Uth Wistan stands, slamming his fist on the table.
- “Lord Fullgrate, perhaps the drink has affected your politeness and courtesy. This young lady is clearly in distress and has traveled at her personal peril throughout the night to reach us. You will kindly hold your tongue. I apologize, my lady. I was not familiar with your father personally, but I know your family. Please continue, AT YOUR OWN PACE.” as he glares at the Lord Havisham.
- “Thank you my lord”. My families keep is being attacked by the dead! I was sent to collect help as they breached our halls, and I fear they may already be dead. Please, can you please send aid?”
- Lord Gunthar immediately calls to the hall for aid. Surprisingly few are able to stand and dance, let alone ride to battle. It may fall to you all. Do any of you dare to answer Lord Gunthar’s call?
- The Keep is near 35 Miles away, it would take the majority of a day to get there.
- These are vast grasslands of Hinterlund.
Game Beats
- Starting in Hinterlund, in the capital city of Maelgoth
- Lord Fullgrate – City Magistrate of Hinterlund
- Gunthar Uth Wistan – Grand Master of the Knights of Solamnia
- Viranesh Keep – post battle, little cleanup required
- Lady Jezebel – younger sister who was sent for aid
- Lady Elsbeth – older sister, grieving the loss of her brother
- Lord Xander – abducted by Caradoc
- Miss Candice – House Maid
- Skeletons
- Skeletal Warriors
- Kentrell Town graveyard – final battle
- Skeletons
- Skeletal Warriors
- Caradok, Lord Soth’s Seneshal, Skeletal Warrior
- Character Events
- Delta, Kender, knows Lord Viranesh from the war. He was an arrogant braggart who died in the Kalaman Campaign. He always talked about having an artifact from the age of Might as an heirloom
- Luel, Priest Has heard of the Tear of Takhisis, and knows its powers.
- Aerol, Knight, Knows who Caradoc is, Lord Soth’s Seneshal, and a robber Knight
- Cirous, Wizard is familiar with the Tear of Takhisis and knows that it was broken into pieces by the kingpriest and gifted to the lead knights of each order for protection
Outro
And that’s it for this XD20 one-shot Dragonlance game. I would like to thank the players for joining me and making this an entertaining game. What do you think of the XD20 system? Did you like the Dragonlance story? Feel free to email me at info@dlsaga.com or leave a comment below.
I would like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content.
This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).
About XD20:
Have you ever wanted to roleplay as a Jedi master doing battle with Lord Soth in Toon Town, delivering this epic three-universe mashup without having to pay licensing fees to
Disney, Hasbro, and Warner Brothers? Welcome to XD20!
The XD20 system is designed to adapt to any story genre in which you care to play. From far-flung, post-singularity science fiction all the way back to cave dwellers with pet dinosaurs in a neolithic era that never was. Whether your players want to be space wizards, medieval siege architects, or airship pirates, XD20 can handle it. Provided, of course, that you can handle it.
The secret to XD20, you see, is the X-treme Dungeon Master.
Game Notes:
- Declare Action
- Roll for Success
- Roll for Effect
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