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Cameron John

Games I’ve played have gone a bit off script at times but didn’t feel like we hit an invisible wall.

How likely would you be to recommend my game mastering to players?
(1 not at all, 10 definitely)

Rating: 10 out of 10.

How well did I balance spotlight time between players?
(1 not at all, 10 everyone had time to shine)

Rating: 10 out of 10.

Did you feel that your character’s choices mattered in the game?

Always

Did the worlds and stories feel responsive to your character’s choices?

Absolutely, most of the games I’ve played have gone a bit off script at times but didn’t feel like we hit an invisible wall.

How would you describe my handling of rules and mechanics?

A Good Balance

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