Gaming AD&D: Dungeon Masters Guide Reading 5

Welcome to part five of my Gaming AD&D: Dungeon Masters Guide Reading series where I rediscover Advanced Dungeons & Dragons with a live audience by reading the core rules. In this episode I will continue reading aloud the Advanced Dungeons & Dragons Dungeon Masters Guide by Gary Gygax, released in August 1979. Buy the Advanced Dungeons & Dragons Dungeon Masters Guide now: https://www.drivethrurpg.com/product/17004/Dungeon-Masters-Guide-1e?affiliate_id=50797

Time Stamps:

  • 0:00 Intro
  • 1:44 The Adventure – Travel in the Known Planes of Existence
  • 6:47 The Adventure – Outdoor Movement
  • 11:39 The Adventure – Infravision & Ultravision
  • 15:25 The Adventure – Invisibility
  • 20:13 The Adventure – Mirrors
  • 20:30 The Adventure – Detection of Evil and/or Good
  • 23:37 The Adventure – Listening at Doors
  • 28:03 Combat
  • 28:09 Combat – Encounters, Combat, and Initiative
  • 57:17 Combat – Encounter Reactions
  • 1:02:06 Combat – Missile Discharge
  • 1:11:02 Combat – Grenade-Like Missiles
  • 1:17:19 Combat – Spell Casting During Melee
  • 1:24:25 Combat – Turning Undead
  • 1:31:26 Combat – Further Actions
  • 1:43:20 Combat – Morale
  • 1:44:29 Combat – Morale Scores
  • 1:45:18 Combat – Morale Failure
  • 1:45:42 Combat – Pursuit and Evasion of Pursuit
  • 1:59:20 Outro
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