Join me as I playthrough the DOS version of Advanced Dungeons & Dragons: DragonStrike in this Part 1! Let’s see if we can figure out the minutiae of aiming and flying.
About DragonStrike MS-DOS
DragonStrike was developed by Westwood Associates and published by Strategic Simulations, Inc. in 1990.
Working as a flight simulator, DragonStrike is a heroic fantasy game with some role-playing elements. The player character is a knight who flies on the back of a metallic dragon equipped with a lance and various magic items (among other things a magic orb that acts as a radar in the game). The player’s dragon can use its recharging magical breath to attack and can also attack with its claws or bite if the dragon passes closely above enemies (likewise, should the dragon pass closely beneath enemies, the player character might attack with his sword). Opponents in the game include evil dragons with and without riders and other flying monsters such as manticores, wyverns, sivak draconians and beholderkin known as gas spores. Flying too close to the ground is another hazard for the player as enemy archers are present in some areas.
Completing successful missions provides the character with more hit points and the opportunity to obtain a more powerful dragon. Depending on what dragon the player chooses (between a bronze, a silver, or a gold dragon) the ending and missions become slightly different.
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