Join us as we continue our Advanced Dungeons & Dragons 2nd Edition liveplay of Ravenloft: When Black Roses Bloom with this Part Three! You can buy Ravenloft: When Black Roses Bloom here: https://www.drivethrurpg.com/product/17528/When-Black-Roses-Bloom-2e?affiliate_id=50797
Time Stamps:
Cast of Characters
- Viruna Verbena | Level 6 Barbarian Priest of Mishakal
- Talandril Arboncourt | Level 6 Human Con Artist
- Vozus | Level 6 Minotaur Mariner
- Ser’s Lok’esh | Level 6 Bakali Fighter
- Corros | Level 6 Human Bard
- Eldralin | Level 5 Half-Elf Fighter/Level 5 Cleric
Game Setup
Last Time on When Black Roses Bloom: The heroes traveled with Magda the Wanderer toward Nedragaard Keep in search of Lord Soth, with the hopes of turning his attention back to Sithicus, to stop the domain from tearing apart. The closer they got to the Keep, the more violent the land became. They came across yet another creature pulled into the mist from Krynn, Vozus, a Minotaur Mariner. He was attacked by a pack of werewolves which the heroes helped him escape. They joined together and arrived at the keep only to find entry was problematic. Once inside, they found the keep seemingly abandoned until a Nightmare burst out of the stables, and upon entry a Banshee attacked them. With fear taking hold of much of the party, and many of their weapons ineffective against the foes they faced, this task of finding Lord Soth became exponentially more challenging.
About When Black Roses Bloom
The nightbound realm of Sithicus is dying!
The grey forested crags scarred by jagged rifts echo with the laments of the dying elven nation. But the lord of the land sits uncaring on his blackened throne in the charred castle of Negragaard, lost in ancient memories. Through his passion and hatred the nightmare haunted death knight, Lord Soth, permitted catastrophe to befall his native world of Krynn. Now trapped in the Realm of Terror, Soth has once more brough calamity to his home. Abandoning rule of his twisted realm of Sithicus, Lord Soth has retreated to a still more distorted domain: the mad fantasies of his own history.
To save the land and themselves, the heroes must venture into banshee-haunted Nedragaard Keep, and there into the warped mindscapes of a tormented darklord. The history of the greatest villain of the DragonLance Saga is at last revealed in the Realm of Terror.
For fans of DRAGONLANCE and RAVENLOFT adventures alike. This grand adventure is suited for four to six player characters of levels 4-6. No prior knowledge of Krynn or the DRAGONLANCE Saga is necessary. You must have the RAVENLOFT boxed campaign set to use this adventure.
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